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Creating a tournament page

First, prepare your own tournament page. By publishing the tournament page, participants can report entries and results, and publish tournament tables. ## Create a new tournament 1. [Login to Tonamel.](https://tonamel.com/oauth/lobi) 2. Click your icon at the top of the page. ![Your icon](/assets/figures/help/en/account-avatar.png) 3. Click the organization that hosts the event. 4. Click [**New Tournament**]. 5. Select the game to be used in the tournament. The selection method is as follows. - Choose from popular games - Search and select from all games - Create tournament without selecting 6. Fill out the input form. 7. Click [**Publish**]. ## Copy past competitions 1. [Login to Tonamel.](https://tonamel.com/oauth/lobi) 2. Click your icon at the top of the page. 3. Click the organization that hosts the event. 4. Click [**New Tournament**]. 5. Select the game used in the tournament you want to copy. 6. Select the tournament you want to copy from the [**Please select**] of Copy Past Events at the top of the page. ![Copy past competitions](/assets/figures/help/en/copy-competition.png) ## About each form ### Conference summary | Item | Description | |---:|:---| | Cover image | If you do not set a cover image, the default image will be applied automatically.| | Tournament Title | Please enter the title of the tournament.| | Tournament Format | Choose a format you will be using in your tournament from Single Elimination, Double Elimination, Swiss Draw or Free-for-All.| | Entry Period | It is the period for recruiting participants. Please set before the tournament start date and time.| | Scheduled tournament | Please enter the date when the tournament will be held.| | Online / Offline | You can select online or offline tournament.| | check-in | You can decide whether to use the [**[Check In](/help/how-to-participate)**] function. Check-in allows you to choose how many minutes before the tournament starts.| | Qualifying caps | Create tournament tables for up to 256 players or 256 teams. In case of team battle, select [**Team**]. [Learn how to draw if you exceed the limit.](/help/drawing-method) | | Lottery Method | Please select a lottery method when there is an entry exceeding the entry limit. (Currently, only on a first-come, first-served basis or after check-in | | Tournament Details (optional) | Enter the rules and notes that you want to convey to participants. | | Public settings | You can limit who can access the tournament.| ### How to proceed | Item | Description | |---:|:---| | Items to be entered at entry | Items to be entered by participants when entering can be edited. The original [**entry name**] is required. The name can be changed. <br><br>Add up to 10 entry items by clicking [**Add question item**]. For example, you can use "Rank in the game", "Character to use", "Enthusiasm for participation", etc. You can specify "Required" or "Private answer" when you ask participants to enter. | | Character selection at entry (optional) | You can use the Hearthstone hero or Shadowverse leader selection function. Participants can choose when they enter. | | BAN function (optional) | When using the character selection function, the number of BANs can also be specified. Participants send BANs before the match starts, and when they ban each other, the contents of the BAN are disclosed. | | Results report | Please select whether to request the result report to the participants. You can choose from [**Organizers only**] and [**Organizers and participants**]. The [**Host only**] setting proceeds when the host inputs the results from the tournament table on the host screen. The [**Organizers and Participants**] setting allows participants to report results from the tournament page. The winner will report the result and the loser will approve and the tournament will proceed. The host can also edit the results from the tournament table on the host screen.| | Automatic approval | If the result report is set to [**Host and Participant**], the participant can report the result from the tournament page. <br>The winner will report the result and the loser will approve and finalize the result. If you turn on automatic approval, the loser will not approve the result report and can be confirmed automatically after 10 minutes. | ### Option | Item | Description | |---:|:---| | Contact information (optional) | You can specify the contact address for inquiries and communications about the tournament. For example, Twitter, Discord, Email. | | Live broadcast URL (optional) | For live broadcast, you can set the URL of the broadcast destination.| | Match screenshot (optional) | Set a sample screen that can be used as evidence of the match result. By setting an image, participants will be notified of where the screenshot was taken. | ## Tournament system Tonamel uses the following tournament format. - Single elimination - Double elimination - Swiss - Free-for-All ### What is single elimination? Refers to the winning match. Losers are removed from the tournament and winners proceed to the next match. Repeat this, and the last winner will be the tournament winner. #### Features of single elimination - If you lose even once, you will be lost, so in games where luck is related to winning or losing, you may not be ranked as your ability. - Competition can be completed in a shorter time than Swiss, so the burden on the operator can be reduced. #### Third Place Playoff In single-elimination, there are usually two players ranked as third-place but you can set the third-place playoff to decide a third-place player and a fourth-place player. When using the third place playoff, the losers of the each semifinal match cards will advance to the third place matchup. The tournament finishes when the results of all the matches, including the third place playoff, are confirmed. ### What’s Double Elimination Tournaments? Refers to the winning match. In single elimination tournaments, players got eliminated from the tournament by one defeat. On the other hand, in double elimination tournaments, players just move to the losers bracket after one defeat, and able to continue participating in the tournament until they lose again. Every participants start from the winners bracket. Participants defeated in the winners bracket move into the losers bracket. Participants defeated in the losers bracket will be eliminated from the tournament at that point. In the grand final, a player won through the winners bracket and a player won through losers bracket will fight. When the player from the winners bracket wins, he/she wins the tournament and the tournament finishes at that point. When the player from the losers bracket wins, the bracket got reseted since both of them got defeated for one time each. They will have rematch of the grand final and its winner wins the tournament. #### Pros and Cons of Double Elimination Tournaments - Even players got defeated once, they still have possibilities to win a tournament by winning through the losers bracket. Therefore, in double elimination tournaments, upsets are less likely to occur and players’ skills are more likely to be reflected in the result. - The tournament continues until all the players got defeated twice, and it takes more time to finish it than single elimination tournaments. ### What is Swiss? It is not a winning match, but a match format in which all participants play a fixed number of matches. In the first round, the match is played in any combination, and in the second and subsequent rounds, those with similar achievements will play against each other. Repeat this to determine the ranking. #### Swiss Features - Participants can participate in the tournament to the end regardless of the outcome. - The time required for the tournament is often longer than single elimination, which increases the burden on the operator. - Complex calculations are required to determine the ranking. \* In Tonamel, the ranking of Swiss is calculated automatically! ### What is Free-for-All? Free-for-All is a winner-takes-all game format in which three or more players play mainly one game at a time. #### Features of Free-for-All - Can be used in competitions where multiple players play at the same time to determine the winner, such as battle-royale games, Mahjong and score-attack formats. - Tiebreakers can be used for details of ranking settings. - Results of all the games can be recorded with screenshots. #### How to set up matches and determine rankings Before starting a tournament, you can set the number of rounds, the number of games per round, the number of players per match card and points and tiebreakers to be used in each game. The number of players per match card you have set will be applied as the maximum number of players per match when automatically allocating the number of matches. After the number of match cards has been decided, you can create battle cards with more players than the number you have set by replacing them individually. The points used in each game is for determining the ranking, and the total of the points set will be calculated as the game points for each game. In the end of the round, the player with the highest total game points will be ranked first. The tiebreakers are used to determine who will be ranked higher in the round if two players have the same point as a total. You can set up to five tiebreakers depending on the points used in the game, and if you set multiple tiebreakers, they will be applied in order of the settings starting from the first one. For example, if the ranking got determined by the tiebreaker No.1, all the tiebreaker below that will not be applied. If there is no distinguishment got made in any of the tiebreakers set, the players are ranked the same. #### How to Proceed the Tournament In the first round, you allocate players into several groups for each match cards. Players compete a game for each card, and the results will be input for each game. When inputting the results, in addition to the points used in the match which has been set before the tournament starts, you can attach screenshots. When you have finished inputting the results of the first game, proceed to the second game and input the results in the same way. When all the games for that round are over, the ranking will be determined by the total game points and the tiebreakers, and the organizer will confirm a winner. The player selected in the winner confirmation will be the winner and can advance to the next round, while the player not selected will drop out.. The second and subsequent rounds proceed in the same manner as the first round, except that the final round must be played with only one card. The tournament finishes when the results of the final round are input and the winner is determined.